Have you ever given a lecture to a group of adult learners? If so, you may have noticed their eyes losing focus and phones appearing as you moved through your session. This is because the traditional ...
Imagine a sales team being trained on an innovative new product—a real breakthrough in the marketplace. But instead of focusing solely on the features and benefits of the product, a second phase is ...
The Higher Learning Commission (UW’s accrediting body) offers this definition of assessment: “Effective assessment is best understood as a strategy for understanding, confirming, and improving student ...
When performance-based learning is fully implemented, every classroom will be made up of students who are progressing through the curriculum at their own pace and demonstrating how they've mastered it ...
The Hechinger Report covers one topic: education. Sign up for our newsletters to have stories delivered to your inbox. Consider becoming a member to support our nonprofit journalism. At the Hiidenkivi ...
When classrooms went online in 2020 during the pandemic, gamified learning opportunities grew as a quick and easy way to evaluate the general learning that was happening from student to student.
What is Place-based Learning? Place-based learning is an instructional approach that focuses on developing student’s sense of place and learning through exploring their environment. Thus, most ...
Learn how museum educators at the Smithsonian are going all in with game mechanics for learning and embracing the playful, experimental side of education through the structure of familiar games.
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