A clear tutorial on using Unity Tilemaps and Rule Tiles to speed up level creation. #Unity2D #Tilemap #GameDevelopment ...
Ever wanted to write complex material functions directly in HLSL? Now you can! Unreal Engine 4.26, 4.27 and 5.0 are supported. 4.25 cannot be supported as custom nodes have a single output in that ...
First off you'll need to create a render texture! Set it's size to some multiple of your screen resolution. For example width can be 1920×3.75=512 and height will then be 1080×3.75=288. After that ...
Abstract: Intelligent reflecting surface (IRS) is an enabling technology to engineer the radio signal propagation in wireless networks. By smartly tuning the signal reflection via a large number of ...