A proof of concept shows how multi-agent orchestration in Visual Studio Code 1.109 can turn a fragile, one-pass AI workflow into a more reliable, auditable process by breaking long tasks into smaller, ...
The improved AI agent access in Xcode has made vibe coding astoundingly simple for beginners, to a level where some apps can ...
This repository is to display the GOAP system and how it can be achieved in Unity 6 using C#. GOAP stands for Goal Orientated Action Planning and is an artificial intelligence system for autonomous ...
Change: We will modify the reward for touching the ball and the existential reward/penalty to increase as the game progresses. This makes the agent more aggressive and strategic later in the episode.
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